
In a poetic sense, evolution also sits at the heart of the factions present in the game. “4X games are all about progression, starting somewhere, evolving into something new… Of course, sci-fi is all about that, too.” “Thematically, it was also very inspiring to look at what we can tell about our future,” said Sas. While the move itself was pretty straightforward, it was also something that ended up revitalizing the Age of Wonders series and the 4X genre as a whole. “But we felt that the turn-based formula that we developed for Age of Wonders (which is very much war-focused) would make a very good match for a different arsenal of weapons – sci-fi arsenal of weapons, instead of having cavalry, with swords and archers… maybe going with bigger guns, laser cannons and tanks.” “ got a personal ambition to do something else through all those years,” Sas told Player.One regarding the studio’s decision to move to science fiction. Player.One had the pleasure of talking to Triumph Studios co-founder and Age of Wonders: Planetfall director Lennart Sas on the roots of the Kir’Ko, the inspiration the studio drew from, and how the developers stepped out of their usual fantasy leanings to look above and beyond the final frontiers of space. The Kir’Ko are perhaps one of the most intriguing of the factions in Planetfall.

Of the six factions currently available, only one falls outside of the humanoid archetype: The Kir’Ko, a race of insect-like beings that are tied very closely with the Space Union and its subsequent downfall. With six of these unique races vying for control in what can only be described as a Dark Age set in space, Planetfall’s mix of variant tech-infused gameplay and interestingly written and designed factions paved the way for its success. One major factor that helped quickly draw players in are the many quirky factions in the game. Launching to a very positive reception, it showed the efforts of the studio over the last five years have paid off.

All history aside, and with over a month since it’s been released, Age of Wonders: Planetfall proved to be a refreshing move in the right direction for Triumph.
